Pixelling and teaching
Pixelled up a little baby dragon for a friend, and started animating it (not done yet, gonna add some movement to the head, probably a nostril flare as well):
"But I want a BIG ONE!"
I think I'll go pull my hair out now.
...
Timelapse of the unicorn speedpaint
...
Spending most of the night hammering away at the keyboard, giving art lessons of sorts to a fairly enthusiastic 14-year-old has reminded me how upset I was at watching two potential teaching gigs in less than two years go up in smoke, through no fault of my own, and of how satisfying it is to see (metaphorically speaking, in this case) that wild-eyed enthusiasm of someone eager to learn, lapping up whatever knowledge you can impart. Maybe I should consider taking my friend up on teaching game art at a local technical school. Pay's pretty shit, though, and I dunno if I want to teach fulltime. There's also the fact that from what I hear, the current faculty is, for the most part, pretty shit at their jobs, and political infighting is rife. :\
Then again, maybe the joy and satisfaction of imparting knowledge to the young'uns, in topics I know and love, might be enough to trump those factors.
Maybe.
Argh.