The ramblings of a stark raving lunatic follow...

Friday, April 28, 2006


Battlestar Galactica spinoff announced

Man, if they do this right, and the creative juices don't get spread too thin, this could be seriously awesome. Here's hoping.

Tuesday, April 25, 2006


Got some bloody comps I should really take a crack at. I reckon the current CGTalk Challenge, The Journey Begins could overlap nicely with the entry theme for CGOverdrive, so I should be able to kill two birds with one stone there. Then there's the comp being held by Animazoo, with the ridiculously awesome top prize of a fucking mocap rig and MotionBuilder Pro 7. I should seriously get cracking on those.

And tonight's SP. Shadowed area's too light; looks like I'm missing half my face, instead of it being in shadow. Plus, fixed up feature placement in PS:

edit: Oh yeah, decided to fix the previous SP up, as well. Again, shifting of eyes and nose area, plus retouching:

Monday, April 24, 2006

Pirate Baby's Cabana Battle Street Fight 2006

This is quite probably the most awesome thing I've ever seen (click for article and video link):

See, if that were actually a game, I'd have no qualms shelling out $60 for it.

Muay Thai goodness

So the muay thai tourney was pretty awesome. Apparently we actually have a decent muay thai presence here in Singapore. The amateur fights, which made up the majority of the tourney were pretty dull, with one notable exception (this mofo really went all out, unlike the others), but the pro fights were real crowd-pleasers.

First up was a female match, a Singaporean girl vs the top female Thai kickboxer. We lost that one, but our girl put up quite a fight. Next up was one of ours vs an Australian. That one ended in a draw, but it was a solid match overall. The last one, though, was the real kicker. Some of my mates knew the Singaporean fighter (the guy DJs part time, with muay thai as his day job), and he just about whupped the Canadian fighter silly. In the final round, he delivered a knockout kick to the side of Canuck's head (framegrab from the vid I took with the Treo):

Feckin' awesome stuff. Then I went off and got shitfaced with my mates. :p Which resulted in a 15-minute drunk SP after getting home:

And today/last night's SP. Still need to work on the whole likeness thing:

Saturday, April 22, 2006


Tonight's SP:

Gonna go watch a muay thai tourney tomorrow. Should be lots of fun. Hopefully I'll be close enough to snag some sweet reference photos, too.

Friday, April 21, 2006


Not so happy with this SP. Entirely too much time noodling, mainly because I fucked the foundations early on. :

Thursday, April 20, 2006


Argh. I've got another 8 days (whoops, looks like it's 4) to pre-order the special edition of Expose 4, and there's also the upcoming CG Overdrive. (Carlos Baena, Daniel Martinez Lara, and Robert Chang will be speaking and holding workshops. And Feng Zhu!!!1!11one!! Fuckin' A.) Plus I need to pick up an extra gig or two of RAM. @_@ Oh yeah. And a pair of inline skates. Heck, there's a skate park right outside the building where the gym is located. :p

Anyways, another SP. Starting to get a hang of the colors, but still need more practise. Look! Eyebrows! And blue hair. o_O

Straight out of Artrage2

Used the liquify filter in PS to fix up some proportions and obvious screwups, and auto-leveled it:

Wednesday, April 19, 2006

Fuckin' A!

Revisiting Another World, Edge Online.

Only one of the best games ever released. I'd love to see Flashback and Fade to Black revisited as well.

Tuesday, April 18, 2006

More SPs

Gym again, today. The only thing more disheartening than moving to a station recently-vacated by an ox of a guy, and moving the weight pin down to about a third of the load (and struggling with even that), is doing so on multiple occasions during a gym session. o_O

Anyways, another SP (from yesterday). Tried using more saturated colors this time round, though it's still a little funky. No makeup, though! :p Oh yeah, and I forgot my eyebrows. Doh!

Just finished up one for today. Non-ref'd this time; just wanted to get the hang of colors again, as well as get used to the new paint behavior in Artrage2. Gave myself better cheekbones. :p Forgot eyebrows again. Doh!

Monday, April 17, 2006


I feel like ass. Two solid hours of badminton just about wiped me out. Then again, there's nothing quite like rewarding yourselves with plates of oily, fatty food after a solid workout. :D

And SPs for the last two days, done in ArtRage2. Having some trouble with the colors. And the second one looks like me in drag. o_O

Friday, April 14, 2006


Hit the gym again today. If I ever get called back anytime soon for my physical proficiency test, I'm so failing the 2.4km run.

So, the interview actually went quite well, I think. :) That said, I still have to wait for a second round of interviews. The suspense is killing me. :p

Anyways, today's (yesterday, by now) SP:

I appear to be making my SP's a little chunky. :p

Thursday, April 13, 2006


Had dinner tonight with Dan Maas. Very chill guy, with a real fascinating story on how he got his break early on. Dropped bloody $50 on dinner and drinks, but hey, networking. :) Oh, of the four of us there, I was the only non-Cornellian. But it was definitely cool. Good food, good beer, good company, good contacts.

And tomorrow at noon comes my interview at NexGen Studio on behalf of a European partner. Fuck, keeping those fingers crossed. o_O

Oh, and today's SP. Only had 5-10 minutes or thereabouts before I had to run off for the dinner, hence the unfinishedness:

Tuesday, April 11, 2006

It's already broughten!

Daily self portrait for two months (til the Montreal Massive Black/ Workshop begins). How I wish I could afford to go to the workshop. :\ Anyways, got a little friendly battle going on between myself, gorgnut, and erilaz, along with whoever decides to randomly put up SPs. :p

SP Overdrive: Erilaz vs. Gorgnut vs. LoTekk vs. the occasional Kimmie vs. whomever!!!

Today's entry:
Today's entry

Saturday, April 01, 2006

Nintendo, I lubs you.

If this all turns out to be some huge April Fool's joke, I shall cry.

Imagine using the Revo controller to paint some happy trees, and happy clouds, and happy mountains. Imagine making a bunch of happy mistakes on your Revo.

March 31, 2006 - In news that breaks free from the shackles of abnormal and jumps headfirst into the realm of surreal, independent development studio AGFRAG Entertainment Group has announced that it is working on videogames based on the cult television icon Bob Ross.
AGFRAG made the announcement yesterday, prompting concerns from skeptics of an early April Fool's joke. We contacted AGFRAG directly for clarification.

"The press release is not a joke, but the side effect of people thinking it is might help us get noticed," explained Joseph Hatcher, who heads up the company brining Bob Ross to Nintendo's systems.

Revolution Fanboy article
Go Nintendo article
Go Nintendo article update
IGN article

And almost as cool are rumors of a possible DS port of Mario Paint.

I'll say it again: I fucking love you, Nintendo.